GamesLab: Coding and Game Design in Scratch

Price
R690 – R750
Camp Duration
1 day / 7 – 8 hours
Grades
2 – 5
Key Skills
  • Illustration & Design
  • Scratch Animation
  • Computational Thinking

Learn foundational coding and design skills and then apply what you’ve learned to construct your own game. GamesLab explores powerful Computational Thinking Skills in a way that is engaging and fun!

Camp Overview

MIT’s Scratch is the gold-standard for teaching kids to code across the world.  In GamesLab, we learn to make use of this powerful platform. Step by step, students learn to master the various elements needed to produce their very own game.

We explore 2D character and level design along with the coding skills needed to move our creations about the screen. Then, after playing and analysing a professionally designed Scratch game, we start to integrate some of the ideas learned into our very own creation.

What students will learn

  • Illustration – 2D character and level design in the Scratch platform.
  • Scratch Animation – moving and positioning of Scratch elements using visual code.
  • Computational Thinking – the Thinking and Problem Solving approaches needed to overcome challenges using code.

What students take home

  • A signed Think Camp certificate
  • All projects completed throughout the day
  • An understanding of coding fundamentals
  • New tech skills
  • New approaches to problem solving

What Camp Includes

  • Two passionate, professional instructors per camp
  • Small class sizes (16 – 24 students)
  • 1 computer per student
  • Friendly, supportive environment
  • Outdoor breaks and activities

Camp Requirements

  • No prior coding experience is required but basic IT skills are recommended
  • Must be be in Grade 2 – 5 and should be able to cope at academic grade level
  • Grade 5s with extensive coding experience should rather attend our CodeCraft camp
  • Please bring own lunch and snacks

About the day

Drop Off: Rolling drop-off occurs from 7:30am to 8:00am. Students who arrive during this time can explore “unplugged” games and activities.

Day Start: At 8:00am sharp the day starts with a bang. Introductions are made and an overview of the day is given.

Core Learning Periods: Four core learning periods, each between one and two hours, make up the bulk of the day. Short whole group instruction periods are followed by carefully constructed challenges, projects and competitions – depending on the nature of the camp.

Breaks: Two outdoor break periods are held at 10:00am and 12:15pm.

Off screen learning: Screen-time is interspersed with short group activities which promote critical thinking and teamwork.

End of the day: At 3:00pm all parents are encouraged to attend the certificate ceremony. The instructors give a short presentation of the day and certificates are handed out. Thereafter, students have time to show their parents the awesome work they have done. At 3:30pm, the camp officially draws to a close and all students must be collected.

Camp Dates and Venues

11 December
Brescia House: Bryanston